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Search for an immobile hider on a stochastic network

Tristan Garrec and Marco Scarsini

European Journal of Operational Research, 2020, vol. 283, issue 2, 783-794

Abstract: Harry hides on an edge of a graph and does not move from there. Sally, starting from a known origin, tries to find him as soon as she can. Harry’s goal is to be found as late as possible. At any given time, each edge of the graph is either active or inactive, independently of the other edges, with a known probability of being active. This situation can be modeled as a zero-sum two-person stochastic game. We show that the game has a value and we provide upper and lower bounds for this value. Finally, by generalizing optimal strategies of the deterministic case, we provide more refined results for trees and Eulerian graphs.

Keywords: Game theory; Hide-search game; Zero-sum two-person game; Random graph (search for similar items in EconPapers)
Date: 2020
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Citations: View citations in EconPapers (6)

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Persistent link: https://EconPapers.repec.org/RePEc:eee:ejores:v:283:y:2020:i:2:p:783-794

DOI: 10.1016/j.ejor.2019.11.040

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