Pricing and referrals in diffusion on networks
Matt V. Leduc,
Matthew Jackson and
Ramesh Johari
Games and Economic Behavior, 2017, vol. 104, issue C, 568-594
Abstract:
When a new product or technology is introduced, potential consumers can learn its quality by trying it, at a risk, or by letting others try it and free-riding on the information that they generate. We propose a dynamic game to study the adoption of technologies of uncertain value, when agents are connected by a network and a monopolist seller chooses a profit-maximizing policy. Consumers with low degree (few friends) have incentives to adopt early, while consumers with high degree have incentives to free ride. The seller can induce high-degree consumers to adopt early by offering referral incentives – rewards to early adopters whose friends buy in the second period. Referral incentives thus lead to a ‘double-threshold strategy’ by which low and high-degree agents adopt the product early while middle-degree agents wait. We show that referral incentives are optimal on certain networks while inter-temporal price discrimination is optimal on others.
Keywords: Network games; Technology adoption; Social learning; Word-of-mouth; Network diffusion; Dynamic pricing; Referral incentives (search for similar items in EconPapers)
JEL-codes: C72 D85 L11 L12 (search for similar items in EconPapers)
Date: 2017
References: View references in EconPapers View complete reference list from CitEc
Citations: View citations in EconPapers (23)
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Working Paper: Pricing and Referrals in Diffusion on Networks (2017) 
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Persistent link: https://EconPapers.repec.org/RePEc:eee:gamebe:v:104:y:2017:i:c:p:568-594
DOI: 10.1016/j.geb.2017.05.011
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