On dynamic consistency in ambiguous games
Andrew Ellis ()
Games and Economic Behavior, 2018, vol. 111, issue C, 241-249
I consider static, incomplete information games where players may not be ambiguity neutral. Every player is one of a finite set of types, and each knows her own type but not that of the other players. Ex ante, players differ only in their taste for outcomes. If every player is dynamically consistent with respect to her own information structure and respects Consequentialism, then players act as if expected utility for uncertainty about types.
Keywords: Ambiguity; Incomplete information; Dynamic consistency; Strategic interaction (search for similar items in EconPapers)
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