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Representing equilibrium aggregates in aggregate games with applications to common agency

David Martimort and Lars Stole

Games and Economic Behavior, 2012, vol. 76, issue 2, 753-772

Abstract: An aggregate game is a normal-form game with the property that each playerʼs payoff is a function of only his own strategy and an aggregate of the strategy profile of all players. Such games possess properties that can often yield simple characterizations of equilibrium aggregates without requiring that one solves for the equilibrium strategy profile. When payoffs have a quasi-linear structure and a degree of symmetry, we construct a self-generating maximization program over the space of aggregates with the property that the solution set corresponds to the set of equilibrium aggregates of the original n-player game. We illustrate the value of this approach in common-agency games where the playersʼ strategy space is an infinite-dimensional space of nonlinear contracts. We derive equilibrium existence and characterization theorems for both the adverse selection and moral hazard versions of these games.

Keywords: Aggregate games; Common agency games; Supply-function games (search for similar items in EconPapers)
JEL-codes: D82 (search for similar items in EconPapers)
Date: 2012
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Citations: View citations in EconPapers (22)

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Working Paper: Representing equilibrium aggregates in aggregate games with applications to common agency (2012)
Working Paper: Representing equilibrium aggregates in aggregate games with applications to common agency (2012)
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Persistent link: https://EconPapers.repec.org/RePEc:eee:gamebe:v:76:y:2012:i:2:p:753-772

DOI: 10.1016/j.geb.2012.08.005

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