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Local refinement based on the 7-triangle longest-edge partition

Ángel Plaza, Alberto Márquez, Auxiliadora Moreno-González and José P. Suárez

Mathematics and Computers in Simulation (MATCOM), 2009, vol. 79, issue 8, 2444-2457

Abstract: The triangle longest-edge bisection constitutes an efficient scheme for refining a mesh by reducing the obtuse triangles, since the largest interior angles are subdivided. In this paper we specifically introduce a new local refinement for triangulations based on the longest-edge trisection, the 7-triangle longest-edge (7T-LE) local refinement algorithm. Each triangle to be refined is subdivided in seven sub-triangles by determining its longest edge. The conformity of the new mesh is assured by an automatic point insertion criterion using the oriented 1-skeleton graph of the triangulation and three partial division patterns.

Keywords: Local refinement; Longest-edge based algorithms; Skeleton (search for similar items in EconPapers)
Date: 2009
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Citations: View citations in EconPapers (2)

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Persistent link: https://EconPapers.repec.org/RePEc:eee:matcom:v:79:y:2009:i:8:p:2444-2457

DOI: 10.1016/j.matcom.2009.01.009

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