Applying media synchronicity theory to distance learning in virtual worlds: a design science approach
Andrea North-Samardzic,
Alessio Maria Braccini,
Paolo Spagnoletti and
Stefano Za
International Journal of Innovation and Learning, 2014, vol. 15, issue 3, 328-346
Abstract:
The use of 3D virtual world platforms in learning is growing in popularity. While there are many learning affordances for such environments, including the possibility of doing things impossible in reality, there are some noted drawbacks. In particular the way they can be used for distance learning deserves consideration. In this paper, we focus on the issue of synchronicity and on how it limits the flexibility that distance learning affords. We use e-learning theory and media synchronicity theory to propose an explanatory design theory for distance learning using 3D virtual world to address the problem of synchronicity.
Keywords: 3D virtual worlds; media synchronicity theory; MST; design science research; innovation; distance learning; e-learning; electronic learning; online learning. (search for similar items in EconPapers)
Date: 2014
References: Add references at CitEc
Citations: View citations in EconPapers (1)
Downloads: (external link)
http://www.inderscience.com/link.php?id=60879 (text/html)
Access to full text is restricted to subscribers.
Related works:
This item may be available elsewhere in EconPapers: Search for items with the same title.
Export reference: BibTeX
RIS (EndNote, ProCite, RefMan)
HTML/Text
Persistent link: https://EconPapers.repec.org/RePEc:ids:ijilea:v:15:y:2014:i:3:p:328-346
Access Statistics for this article
More articles in International Journal of Innovation and Learning from Inderscience Enterprises Ltd
Bibliographic data for series maintained by Sarah Parker ().