Learning Direction Theory and the Winner’s Curse
Reinhard Selten,
Klaus Abbink and
Ricarda Cox
Experimental Economics, 2005, vol. 8, issue 1, 5-20
Abstract:
We report an experiment on a decision task by Samuelson and Bazerman (1985). Subjects submit a bid for an item with an unknown value. A winner’s curse phenomenon arises when subjects bid too high and make losses. Learning direction theory can account for this. However, other influences on behaviour can also be identified. We introduce impulse balance theory to make quantitative predictions on the basis of learning direction theory. We also look at monotonic ladder processes. It is shown that for this kind of Markov chains the impulse balance point is connected to the mode of the stationary distribution. Copyright Springer Science + Business Media, Inc. 2005
Keywords: experimental economics; learning; individual decision making (search for similar items in EconPapers)
Date: 2005
References: View references in EconPapers View complete reference list from CitEc
Citations: View citations in EconPapers (65)
Downloads: (external link)
http://hdl.handle.net/10.1007/s10683-005-1407-5 (text/html)
Access to full text is restricted to subscribers.
Related works:
Working Paper: Learning Direction Theory and the Winner s Curse (2001) 
This item may be available elsewhere in EconPapers: Search for items with the same title.
Export reference: BibTeX
RIS (EndNote, ProCite, RefMan)
HTML/Text
Persistent link: https://EconPapers.repec.org/RePEc:kap:expeco:v:8:y:2005:i:1:p:5-20
Ordering information: This journal article can be ordered from
http://www.springer. ... ry/journal/10683/PS2
DOI: 10.1007/s10683-005-1407-5
Access Statistics for this article
Experimental Economics is currently edited by David J. Cooper, Lata Gangadharan and Charles N. Noussair
More articles in Experimental Economics from Springer, Economic Science Association Contact information at EDIRC.
Bibliographic data for series maintained by Sonal Shukla () and Springer Nature Abstracting and Indexing ().