Analysis of virtual simulation training teaching problems of intellectual property law based on real working situations
Song Shiyong ()
American Journal of Creative Education, 2024, vol. 7, issue 1, 14-24
Abstract:
This article aims to take AI intelligent training software and real business drills of intellectual property as the training mode to carry out intellectual property-related training in fields such as data intellectual property creation, application, management, transformation, and education, and truly achieve the educational goal of integrating science, education and industry. First, innovate the intellectual property training platform. Through AI question-and-answer led by digital human images, introduce front-line practical experts in the field of intellectual property into the virtual simulation training teaching process, build a training scene for the entire chain protection of intellectual property and real working situations, and improve the practical effect of training and cultivating intellectual property talents. Second, deepen the social service system of intellectual property. Project team members guide students and trainees to actively participate in patent navigation, patent group projects, pilot projects, intellectual property protection projects, etc., exercise and promote the continuous improvement of the social service capabilities of various intellectual property talents. At the end of the article, it is proposed that while intellectual property law teaching adapts to the development needs of the digital age, it should take the construction and teaching application of a virtual simulation experiment platform in real work situations as the core, respond to the practical needs of social practice work, and improve students' ability to adapt to society. The organic integration of AI technology, digital human technology and practical training teaching of intellectual property law has certain reference significance for the realization of the metaverse vision.
Keywords: Intellectual property law; Metaverse; Practical training teaching; Real working environment; Teaching effectiveness; Virtual simulation. (search for similar items in EconPapers)
Date: 2024
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