Unlocking the Power of Online Gaming: Exploring Its Potential as a Language and Communication Tool in the English Classroom - A Survey
T Darvenkumar and
W Christopher Rajasekaran
Studies in Media and Communication, 2023, vol. 11, issue 6, 197-207
Abstract:
Online games are believed to have excellent potential because they can hold students’ attention for long durations. It empowers the learners to participate more actively in the whole learning process. Communication is crucial in industry and higher education, so students must be proficient in LSRW (listening, Speaking, Reading, and Writing) skills. This study used a quantitative research method, a survey questionnaire, to gather tertiary-level students' perspectives on utilising online games to strengthen language and communication abilities. The participants in this study were tertiary-level students, and their ages ranged between 17 and 24 years. Google Forms was used to gather the responses to the survey. The collected data has been analysed using the SPSS (Statistical software for the social sciences). The result of the study shows that the use of online games in English language learning is becoming more popular, and learners are more interested to learn and practice the language through online games.
Date: 2023
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Persistent link: https://EconPapers.repec.org/RePEc:rfa:smcjnl:v:11:y:2023:i:6:p:197-207
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