EconPapers    
Economics at your fingertips  
 

Slow to Learn

William Spaniel and Peter Bils

Journal of Conflict Resolution, 2018, vol. 62, issue 4, 774-796

Abstract: If peace fails due to incomplete information and incentives to misrepresent power or resolve, war is supposed to serve as a learning process and allows parties to reach a mutually preferable bargain. We explore crisis bargaining under a third type of uncertainty: the extent to which one side wishes to conquer the other. With incomplete information and take-it-or-leave-it negotiations, this type of uncertainty is isomorphic to incomplete information about the probability of victory. However, with incomplete information and bargaining while fighting, standard convergence results fail: types fail to fully separate because there is no differential cost for delay. Wars correspondingly last longer while benefiting no one. These results help explain empirical differences between territorial versus nonterritorial conflicts and interstate versus intrastate wars.

Keywords: bargaining; game theory; civil wars; interstate conflict (search for similar items in EconPapers)
Date: 2018
References: Add references at CitEc
Citations:

Downloads: (external link)
http://jcr.sagepub.com/content/62/4/774.abstract (text/html)

Related works:
This item may be available elsewhere in EconPapers: Search for items with the same title.

Export reference: BibTeX RIS (EndNote, ProCite, RefMan) HTML/Text

Persistent link: https://EconPapers.repec.org/RePEc:sae:jocore:v:62:y:2018:i:4:p:774-796

Access Statistics for this article

More articles in Journal of Conflict Resolution from Peace Science Society (International)
Bibliographic data for series maintained by SAGE Publications ().

 
Page updated 2025-03-19
Handle: RePEc:sae:jocore:v:62:y:2018:i:4:p:774-796