The Design and Redesign of Gaming Simulations on Health Care Issues
Cathy Stein Greenblat
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Cathy Stein Greenblat: Rutgers University
Simulation & Gaming, 2001, vol. 32, issue 3, 315-330
Abstract:
The problems of designing gaming simulations are discussed. Concrete examples illustrate the specific problems. The problems include the following: changes in the modeled system (both medical and social aspects) that render the game of historical interest only, adapting a basic design for use in different countries and cultures, and reproduction and dissemination of game materials.
Keywords: AIDS; change; design; family communication; hemophilia; medical issues; medical simulation; modeling; redesign; sex education; village development (search for similar items in EconPapers)
Date: 2001
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Persistent link: https://EconPapers.repec.org/RePEc:sae:simgam:v:32:y:2001:i:3:p:315-330
DOI: 10.1177/104687810103200303
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