The Congruenceâ„¢Game
Robert G. Schwartz and
Richard D. Teach
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Robert G. Schwartz: Mercer University
Richard D. Teach: Georgia Institute of Technology
Simulation & Gaming, 2002, vol. 33, issue 1, 94-108
Abstract:
This article describes a strategy-driven, experiential game that was designed to teach the participants (e.g., students, entrepreneurs, and business persons) the importance of personnel and strategy congruence in entrepreneurial environments. The decisions cover the areas of marketing, operations, finance, and human resources. The game allows participants to maximize their performance through congruent decision making, teaching them the value of congruence.
Date: 2002
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Persistent link: https://EconPapers.repec.org/RePEc:sae:simgam:v:33:y:2002:i:1:p:94-108
DOI: 10.1177/1046878102033001006
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