Developing teams using the Kolb Team Learning Experience
Anna B. Kayes,
D. Christopher Kayes and
David A. Kolb
Additional contact information
Anna B. Kayes: The George Washington University, aadams@gwu.edu
D. Christopher Kayes: The George Washington University, dckayes@gwu.edu
David A. Kolb: Case Western Reserve University, dak5@msn.com
Simulation & Gaming, 2005, vol. 36, issue 3, 355-363
Abstract:
This article shows how the Kolb Team Learning Experience (KTLE) simulation has been used by teams to enhance learning. The KTLE includes seven modules: (a) introduction, (b) team purpose, (c) team membership, (d) team roles, (e) team process, (f) team context, and (g) team action. Each of these modules takes a team through the process of team learning: creating, planning, deciding, and acting (or, in technical terms, diverging, assimilating, converging, and accommodating). The authors describe the simulation and provide examples from teams that have engaged in it.
Keywords: experiential learning in teams; Kolb Team Learning Experience; KTLE; team context; team development; team effectiveness; team membership; team process; team purpose; team roles; team action; teamwork; team learning (search for similar items in EconPapers)
Date: 2005
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Persistent link: https://EconPapers.repec.org/RePEc:sae:simgam:v:36:y:2005:i:3:p:355-363
DOI: 10.1177/1046878105279013
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