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A lesson learned through gaming

Ludovic M. Kovalik and Doina L. Kovalik
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Ludovic M. Kovalik: Winston-Salem State University, USA, kovaliklm@wssu.edu
Doina L. Kovalik: Winston-Salem State University, USA, kovalikd@wssu.edu

Simulation & Gaming, 2008, vol. 39, issue 1, 118-125

Abstract: This article describes an educational card game the objective of which is to raise students' awareness of the need for clarity, structure, and organization in all everyday activities of humans. Although the game as such was played in freshman composition, therefore addressing the immediate needs of that particular class, the lesson learned through it can easily be generalized—and hence applied to everyday life.

Keywords: conflict; cooperation; gaming; negotiation; organization; problem solving; rules; structure (search for similar items in EconPapers)
Date: 2008
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Persistent link: https://EconPapers.repec.org/RePEc:sae:simgam:v:39:y:2008:i:1:p:118-125

DOI: 10.1177/1046878107308062

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