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Intercultural Simulation Games: A Review (of the United States and Beyond)

Sandra M. Fowler and Margaret D. Pusch
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Sandra M. Fowler: 8276 Caminito Maritimo, La Jolla, CA 92037-2203, , USA, sfowler@apa.org
Margaret D. Pusch: Intercultural Communication Institute & SIETAR-USA, Portland, OR, USA, mdpusch@gmail.com

Simulation & Gaming, 2010, vol. 41, issue 1, 94-115

Abstract: Intercultural simulations are instructional activities that engage and challenge participants with experiences integral to encounters between people of more than one cultural group. Simulations designed specifically to support intercultural encounters have been in use since the 1970s. This article examines the conceptual bases for intercultural simulation games, their history, contexts in which they are being or have been used, their efficacy, and the current situation for intercultural simulation games. The article concludes with a look at future directions, which will rely on technological advances and the creative work of promising young interculturalists.

Keywords: BAFA BAFA; BARNGA; computer-based intercultural training; cross-cultural training; culture; diversity; ECOTONOS; intercultural competence; intercultural encounters; intercultural simulation games (search for similar items in EconPapers)
Date: 2010
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Persistent link: https://EconPapers.repec.org/RePEc:sae:simgam:v:41:y:2010:i:1:p:94-115

DOI: 10.1177/1046878109352204

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