Multiple Identification Theory
Alexander J. Williams and
Robert H. Williams
Simulation & Gaming, 2011, vol. 42, issue 6, 733-747
Abstract:
Previous research has demonstrated the efficacy of Multiple Identification Theory (MIT) in changing the attitudes and behaviors of participants in simulations. However, these studies did not employ control groups, and their evidence of real-life behavioral change was self-reported. The present investigation attempts to improve upon previous MIT research in these areas. Participants either played an MIT game about international conflict twice (full MIT treatment) or watched a documentary and played the game once (control/half MIT treatment). Their attitudes and behaviors regarding conflict were measured before, during, and after the experimental sessions. Statistical tests reveal that the attitudes and behaviors of full MIT treatment participants became significantly more cooperative than those of control/half MIT treatment participants. The authors discuss the implications of this research for attitude change in simulation and for international relations.
Keywords: attitude change; behavior change; conflict resolution; CULTURE & CREED; international conflict; MIT; Multiple Identification Theory; simulation/gaming (search for similar items in EconPapers)
Date: 2011
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Persistent link: https://EconPapers.repec.org/RePEc:sae:simgam:v:42:y:2011:i:6:p:733-747
DOI: 10.1177/1046878111429228
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