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Climate Change and Four Goals for Operational Gaming

Dennis Meadows

Simulation & Gaming, 2013, vol. 44, issue 2-3, 229-231

Abstract: This foreword highlights the danger of runaway climate change. It outlines four obstacles that appear to prevent world society from adopting a positive approach to climate change: (a) general ignorance about the dynamics of climate change, (b) the long time frame needed for action to produce effective results, (c) the blocking power of the rich and powerful (those with vested interests in greenhouse gas industries), and (d) the ever increasing worldwide demands for energy and resources. Games can be a powerful tool to help developments move in the right direction.

Keywords: blocking change; cause effect; climate change; CO2 concentrations; consumption; cost benefit; degrading planet; dynamics; empathy; energy demand; entropy; finite planet; greenhouse gas; growth; human activity; ignorance; inertia; limits; operational gaming; peak everything; political power; population; profits; simulation/games; time frame; vested interests (search for similar items in EconPapers)
Date: 2013
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Persistent link: https://EconPapers.repec.org/RePEc:sae:simgam:v:44:y:2013:i:2-3:p:229-231

DOI: 10.1177/1046878113489605

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