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Service Design Games as Innovation Tools, Knowledge Creators, and Simulation/Games

J. Tuomas Harviainen, Kirsikka Vaajakallio and Henrik Sproedt

Simulation & Gaming, 2016, vol. 47, issue 5, 559-565

Date: 2016
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Persistent link: https://EconPapers.repec.org/RePEc:sae:simgam:v:47:y:2016:i:5:p:559-565

DOI: 10.1177/1046878116662953

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