The Impact of Health-Related User Interface Sounds on Player Experience
James Robb,
Tom Garner,
Karen Collins and
Lennart E. Nacke
Simulation & Gaming, 2017, vol. 48, issue 3, 402-427
Abstract:
Background . Understanding how sound functions on informational and emotional levels within video games is critical to understanding player experience of games. User interface sounds , such as player-character health , are a pivotal component of gameplay across many video game genres, yet have not been studied in detail. Method . To address this research gap in user interface sounds, we present two studies: The first study examines the impact of the presence or absence of player-health sounds on player experience. The second study explores the impact of the types of sound used to indicate player health. We use mixed methods with qualitative and physiological measures . Results . Our results reveal that despite the presence of visual cues, sound is still important to game design for conveying health-related information and that the type of sound affects player experience.
Keywords: game sound; games user research; multimodality; physiological evaluation; player experience; user interface sounds (search for similar items in EconPapers)
Date: 2017
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Persistent link: https://EconPapers.repec.org/RePEc:sae:simgam:v:48:y:2017:i:3:p:402-427
DOI: 10.1177/1046878116688236
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