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Is there any (artificial) intelligence in gaming?

Marlies P. Schijven and Toshiko Kikkawa

Simulation & Gaming, 2022, vol. 53, issue 4, 315-316

Keywords: Artificial Intelligance(AI); video games; gaming experience; ethically sound games; inclusive games (search for similar items in EconPapers)
Date: 2022
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Persistent link: https://EconPapers.repec.org/RePEc:sae:simgam:v:53:y:2022:i:4:p:315-316

DOI: 10.1177/10468781221101685

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