How to Safely Transfer Knowledge and Skills Derived From Gaming Into the Real World?
Marlies P. Schijven and
Toshiko Kikkawa
Simulation & Gaming, 2024, vol. 55, issue 1, 3-5
Keywords: skill; knowledge; transfer; digital game; analog game; AI; gaming; virtual reality (search for similar items in EconPapers)
Date: 2024
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Persistent link: https://EconPapers.repec.org/RePEc:sae:simgam:v:55:y:2024:i:1:p:3-5
DOI: 10.1177/10468781231213398
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