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Fictitious play in `one-against-all' multi-player games

Aner Sela

Economic Theory, 1999, vol. 14, issue 3, 635-651

Abstract: A compound game is an (n + 1) player game based on n two-person subgames. In each of these subgames player 0 plays against one of the other players. Player 0 is regulated, so that he must choose the same strategy in all n subgames. We show that every fictitious play process approaches the set of equilibria in compound games for which all subgames are either zero-sum games, potential games, or $2\times 2$ games.

Keywords: Learning; Fictitious play; Zero-sum games; Potential games. (search for similar items in EconPapers)
JEL-codes: C72 D83 (search for similar items in EconPapers)
Date: 1999-10-14
Note: Received: July 18, 1997; revised version: December 4, 1998
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Citations: View citations in EconPapers (4)

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