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On the Core of Routing Games

Jean Derks and Jeroen Kuipers
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Jeroen Kuipers: Department of Mathematics, Faculty of General Sciences, University of Limburg, P.O. Box 616, 6200 MD Maastricht, The Netherlands

International Journal of Game Theory, 1997, vol. 26, issue 2, 193-205

Abstract: A repairman makes a round-trip along a set of customers. He starts in his home location, visits each customer exactly once, and returns home. The cost of his trip has to be shared by the customers. A cooperative cost game, called routing game, is associated with this allocation problem, and an {\cal O}(n2) algorithm is given which computes a core element of a routing game if the core is non-empty. The non-emptiness of the core depends on the tour which is traversed by the repairman. Several procedures are given to construct tours which guarantee the non-emptiness of the core.

Date: 1998-05-19
Note: Received May 1993 Revised version May 1994
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