Fuzzy play, matching devices and coordination failures
P. Jean-Jacques Herings,
Ana Mauleon and
Vincent Vannetelbosch
International Journal of Game Theory, 2004, vol. 32, issue 4, 519-531
Abstract:
We revisit n-player coordination games with Pareto-ranked Nash equilibria. As a novelty, we introduce fuzzy play and a matching device. By fuzzy play we mean that each player does not choose which pure strategy to play, but instead chooses a nonempty subset of his strategy set that he submits to the matching device. The matching device is a very simple one. It randomly selects a match if possible, and it selects randomly some strategy belonging to the strategy set sent by each player otherwise. That is, it does not impose that the best alternatives are matched. Using the concepts of perfect Nash equilibrium and of trembling-hand perfect rationalizability, we show that players coordinate directly on the Pareto optimal outcome. This implies that they neither use the option of fuzzy play, nor make use of the matching device. Copyright Springer-Verlag 2004
Keywords: C72; C78; D61; coordination games; coordination failures; rationalizability; matching devices (search for similar items in EconPapers)
Date: 2004
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Working Paper: Fuzzy play, matching devices and coordination failures (2004)
Working Paper: Fuzzy play, matching devices and coordination failures (2003)
Working Paper: Fuzzy Play, Matching Devices and Coordination Faulures (2002) 
Working Paper: Fuzzy play, matching devices and coordination failures (2001) 
Working Paper: Fuzzy Play, Matching Devices and Coordination Failures (2000) 
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DOI: 10.1007/s001820400174
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