A Consensus-based Algorithm for Non-convex Multiplayer Games
Enis Chenchene (),
Hui Huang () and
Jinniao Qiu ()
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Enis Chenchene: University of Vienna
Hui Huang: University of Graz
Jinniao Qiu: University of Calgary
Journal of Optimization Theory and Applications, 2025, vol. 206, issue 2, No 24, 30 pages
Abstract:
Abstract In this paper, we present a novel consensus-based zeroth-order algorithm tailored for non-convex multiplayer games. The proposed method leverages a metaheuristic approach using concepts from swarm intelligence to reliably identify global Nash equilibria. We utilize a group of interacting particles, each agreeing on a specific consensus point, asymptotically converging to the corresponding optimal strategy. This paradigm permits a passage to the mean-field limit, allowing us to establish convergence guarantees under appropriate assumptions regarding initialization and objective functions. Finally, we conduct a series of numerical experiments to unveil the dependency of the proposed method on its parameters and apply it to solve a nonlinear Cournot oligopoly game involving multiple goods.
Keywords: Non-convex multiplayer games; Nash equilibrium; Swarm optimization; Laplace’s principle; 90C26; 37N40; 65K10; 65C35 (search for similar items in EconPapers)
Date: 2025
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DOI: 10.1007/s10957-025-02719-z
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