The value of a player in n-person games
Kjell Hausken and
Matthias Mohr ()
Social Choice and Welfare, 2001, vol. 18, issue 3, 465-483
Abstract:
The article decomposes the Shapley value into a value matrix which gives the value of every player to every other player in n-person games. Element ij(v) in the value matrix is positive, zero, or negative, dependent on whether row player i is beneficial, has no impact, or is not beneficial for column player j. The elements in each row and in each column of the value matrix sum up to the Shapley value of the respective player. The value matrix is illustrated by the voting procedure in the European Council of Ministers 1981-1995.
Date: 2001-07-12
Note: Received: 9 September 1998/Accepted: 11 February 2000
References: View references in EconPapers View complete reference list from CitEc
Citations: View citations in EconPapers (8)
Downloads: (external link)
http://link.springer.de/link/service/journals/00355/papers/1018003/10180465.pdf (application/pdf)
Access to the full text of the articles in this series is restricted
Related works:
This item may be available elsewhere in EconPapers: Search for items with the same title.
Export reference: BibTeX
RIS (EndNote, ProCite, RefMan)
HTML/Text
Persistent link: https://EconPapers.repec.org/RePEc:spr:sochwe:v:18:y:2001:i:3:p:465-483
Ordering information: This journal article can be ordered from
http://www.springer. ... c+theory/journal/355
Access Statistics for this article
Social Choice and Welfare is currently edited by Bhaskar Dutta, Marc Fleurbaey, Elizabeth Maggie Penn and Clemens Puppe
More articles in Social Choice and Welfare from Springer, The Society for Social Choice and Welfare Contact information at EDIRC.
Bibliographic data for series maintained by Sonal Shukla () and Springer Nature Abstracting and Indexing ().