EconPapers    
Economics at your fingertips  
 

Humanising AR in Design: Introducing Digital and Physical People to an Augmented Reality Design Visualisation Process for Theatre

James Simpson ()
Additional contact information
James Simpson: University of East London/Rose Bruford College

A chapter in Augmented Reality and Virtual Reality, 2020, pp 215-226 from Springer

Abstract: Abstract What is the effect on the theatrical production design process when a design team uses holographic AR visualisations to view the scenery before it has been commissioned to be built? Bringing digital images into the physical world may provide new opportunities to test ideas and create new ones. This question is being tested on a professional production team as they develop the new work; Rejoicing at Her Wondrous Vulva, The Young Lady Applauded Herself at the Ovalhouse Theatre in Oval, London.

Keywords: AR; MR; Hololens; Theatre; Design; Visualisation; Scenic; Collaboration; Communication; Creativity; Spatial; Director; Performer; Writer; Designer; 3d; Iteration (search for similar items in EconPapers)
Date: 2020
References: Add references at CitEc
Citations:

There are no downloads for this item, see the EconPapers FAQ for hints about obtaining it.

Related works:
This item may be available elsewhere in EconPapers: Search for items with the same title.

Export reference: BibTeX RIS (EndNote, ProCite, RefMan) HTML/Text

Persistent link: https://EconPapers.repec.org/RePEc:spr:prochp:978-3-030-37869-1_18

Ordering information: This item can be ordered from
http://www.springer.com/9783030378691

DOI: 10.1007/978-3-030-37869-1_18

Access Statistics for this chapter

More chapters in Progress in IS from Springer
Bibliographic data for series maintained by Sonal Shukla () and Springer Nature Abstracting and Indexing ().

 
Page updated 2025-04-01
Handle: RePEc:spr:prochp:978-3-030-37869-1_18