Augmented Reality and Virtual Reality
Edited by Timothy Jung,
M. Claudia tom Dieck and
Philipp A. Rauschnabel
in Progress in IS from Springer
Date: 2020
ISBN: 978-3-030-37869-1
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Chapters in this book:
- Brand Experience via Mobile AR App Marketing
- Eunyoung (Christine) Sung
- Inside Advertising: The Role of Presence in the Processing of Branded VR Content
- Zeph M. C. van Berlo, Eva A. van Reijmersdal, Edith G. Smit and L. Nynke van der Laan
- How to Engage Fashion Retail with Virtual Reality: A Consumer Perspective
- Liangchao Xue, Christopher J. Parker and Cathryn A. Hart
- Enhancing Product Configuration and Sales Processes with Extended Reality
- Anuja Hariharan, Nico Pfaff, Fabian Manz, Fabian Raab, Artur Felic and Thomas Kozsir
- “I See Myself, Therefore I Purchase”: Factors Influencing Consumer Attitudes Towards m-Commerce AR Apps
- Mafalda Teles Roxo and Pedro Quelhas Brito
- Consumers’ Emotional Response to the Use of Augmented Reality (AR): An Exploratory Study
- Pei-Shan Soon, Sanjaya Singh Gaur and Jessica Sze-Yin Ho
- Exploring How Augmented Reality and Virtual Reality Technologies Impact Business Model Innovation in Technology Companies in Germany
- Richard Hagl and Aidan Duane
- Implementation of Augmented Reality in Manufacturing: A Case Study Exercise
- Katrin E. Brunner, Christine Perey, Philipp A. Rauschnabel and Mark Sage
- Augmented Reality in Training Processes with VISCOPIC
- Thomas Knauer-Arnold
- Virtual Reality Becoming Part of Our Lives—Assessing Consumers’ Perceived Applicability of Virtual Reality Supported Tasks and a Critical Reflection on the Development
- Marc Herz and Vanessa Rahe
- Mixed Reality Media-Enabled Public Participation in Urban Planning
- Mario Wolf, Heinrich Söbke and Florian Wehking
- Digital Topographies. Using AR to Represent Archival Material in Urban Space
- Sebastian Pranz, Simon Nestler and Klaus Neuburg
- Designing Tomorrow’s Human-Machine Interfaces in Autonomous Vehicles: An Exploratory Study in Virtual Reality
- Sebastian Stadler, Henriette Cornet, Danqing Huang and Fritz Frenkler
- Using Augmented Reality Technology to Construct a Venue Navigation and Spatial Behavior Analysis System
- Chun-I Lee, Fu-Ren Xiao and Yi-Wen Hsu
- Endless City Driver: Procedural Generation of Realistic Populated Virtual 3D City Environment
- Werner Gaisbauer, Jonas Prohaska, Ulrich Schweinitzer and Helmut Hlavacs
- Using 5G Mobile to Enable the Growing Slate of VR and AR Applications
- Yufeng Zhuang, Tong Qu, Jolly Wong, Wanggen Wan, M. Claudia tom Dieck and Timothy Jung
- Impact of Virtual Embodiment on the Perception of Virtual Heights
- Eduard Wolf, Thomas Schüler and Karsten Morisse
- Humanising AR in Design: Introducing Digital and Physical People to an Augmented Reality Design Visualisation Process for Theatre
- James Simpson
- The Use of VR in Journalism: Current Research and Future Opportunities
- Irina Tribusean
- Open Source Augmented Reality Applications for Small Manufacturing Businesses
- Marina Kühn-Kauffeldt and Jörg Böttcher
- Customer Integration Through Virtual Reality Implementation: A SWOT Analysis in the Area of Production Systems
- Elisa Landmann, Jana Stolz-Römmermann and Tobias Günther
- Digital Literacies in Virtual Reality Learning Contexts
- Volker Eisenlauer
- Towards a Taxonomy of Virtual Reality Usage in Education: A Systematic Review
- Alina Makhkamova, Jan-Philipp Exner, Tobias Greff and Dirk Werth
- Teaching VR in Higher Education with Collaborative Projects
- Lars Brehm, Marion Rauscher and Andreas Humpe
- The Impact of Mixed Reality on Visitors’ Experience in Museum. ‘The Ara As It Was’ Project in Rome
- Mariapina Trunfio, Salvatore Campana and Adele Magnelli
- A Classification of Virtual Reality Technology: Suitability of Different VR Devices and Methods for Research in Tourism and Events
- Shinyong (Shawn) Jung and Jiyong Jeong
- Meta-Analysis of Global Activities in Augmented Reality (AR) and Virtual Reality (VR)
- Johan Pognon, Jacques Chi, Alexandre Salabert, Kangsoo Kim and Si Jung Kim
- Dependability Analysis of High-Consequence Augmented Reality Systems
- Ernest Edifor and Eleanor E. Cranmer
- A Case Introduction of ‘New Content Center’ Incubating System for New Media Contents Startups Managed by Korea Creative Content Agency
- Junchul Lim
- Virtual Reality in Lomonosov Moscow State University Interdisciplinary Research Illustrated by Moscow Bely Gorod Area Historical Reconstruction Example
- Leonid Borodkin, Lemak Stepan, Margarita Belousova, Anna Kruchinina, Maxim Mironenko, Viktor Chertopolokhov and Sergey Chernov
- Simplifying Electronic Testing Environment with SLAM Based Handheld Augmented Reality System
- Carlos Arias, Andoni Arregi, Fabian Schriever and David Martinez Oliveira
- How Real Do You See Yourself in VR? The Effect of User-Avatar Resemblance on Virtual Reality Experiences and Behaviour
- Marnix S. Gisbergen, Ilay Sensagir and Joey Relouw
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Persistent link: https://EconPapers.repec.org/RePEc:spr:proiis:978-3-030-37869-1
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DOI: 10.1007/978-3-030-37869-1
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