Serious Games for Peace Process Support in Yemen: Managing a Multicultural Team in a Fragile Context
Philipp Busch ()
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Philipp Busch: Philipp Busch Consulting
A chapter in Transforming Society and Organizations through Gamification, 2021, pp 289-308 from Springer
Abstract:
Abstract The chapter starts by giving a short overview of the conflict in Yemen and the project Peace Process Support for Yemen by the Deutsche Gesellschaft für Internationale Zusammenarbeit (GIZ) GmbH that is co-financed by the Federal Ministry for Economic Cooperation and Development (BMZ) and the European Union (EU). Next to the methods used in this project there will be some insights about the results of the Serious Games series Arabia Felix and interlinked activities. The lessons learned from the project lead to a model to create Serious Games in cross-cultural and fragile contexts, with a special focus on impact measurement. The model can be applied in upcoming projects of international cooperation or similar projects conducted by cross-cultural teams.
Keywords: Serious Games in fragile contexts; Game design process; Impact measurement; International cooperation; Yemen (search for similar items in EconPapers)
Date: 2021
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Persistent link: https://EconPapers.repec.org/RePEc:spr:sprchp:978-3-030-68207-1_15
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DOI: 10.1007/978-3-030-68207-1_15
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