The EN-Survival Game: An Environmental Game for Residential Accommodation
Panagiotis Petridis (),
Atif Hussain,
Georgina Wernham,
Ian Dunwell,
Ashish Shukla,
Shuli Liu,
Rosie Day,
Obiajulu Iweka,
Mark R. Gaterell,
Victoria L. Brown,
Nicholas Adams,
Dan Horst and
Petros Lameras
Additional contact information
Panagiotis Petridis: Aston Business School, Aston University
Atif Hussain: Coventry University
Georgina Wernham: Coventry University
Ian Dunwell: Coventry University
Ashish Shukla: Loughborough University
Shuli Liu: School of Mechanical Engineering, Beijing Institute of Technology
Rosie Day: University of Birmingham
Obiajulu Iweka: Coventry University
Mark R. Gaterell: University of Portsmouth
Victoria L. Brown: Orbit Group
Nicholas Adams: Orbit Group
Dan Horst: University of Edinburgh
Petros Lameras: Coventry University
A chapter in Transforming Society and Organizations through Gamification, 2021, pp 87-106 from Springer
Abstract:
Abstract The significance of using games for educational purposes is well documented in the literature. It has been argued that serious games can draw more engagement and user attention to topics when compared to conventional web or print media, including concepts around energy education. The Smarter Household project has deployed an energy indoor health monitoring system in 19 UK social housing units, utilizing internet technologies to connect the end-user through tablet devices to multiple interventions (dashboard visualization, application of gamification and serious game). The serious game aimed to help residents understand their energy consumption while stimulating energy-efficient behaviors toward managing indoor conditions via in-game decisions. This chapter presents our preliminary findings relating to the serious game as an intervention across the 19 households. The game demonstrates potential value to trial participants in terms of how to apply the lessons learned from the in-game scenarios to their everyday activities.
Keywords: Serious games; Game-based learning; Environmental games; Energy (search for similar items in EconPapers)
Date: 2021
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Persistent link: https://EconPapers.repec.org/RePEc:spr:sprchp:978-3-030-68207-1_6
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DOI: 10.1007/978-3-030-68207-1_6
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