Technicolor Creative Studios: Pioneering Immersive Experiences in the Media and Entertainment Industry
Biren Ghose
Additional contact information
Biren Ghose: Technicolor India
Chapter Chapter 10 in Immersive Technology and Experiences, 2024, pp 171-187 from Springer
Abstract:
Abstract In the ever-evolving landscapemedia and entertainment industry of immersive technologyimmersive technology/immersive technologies, the intersection of technologytechnology, storytellingstorytelling, and consumer engagementconsumer engagement is at the forefront of business innovation. This chapter delves into the profound implications of immersive technologyimmersive technology/immersive technologies in enhancing consumer experiences, with a particular emphasis on the groundbreaking contributions from Technicolor Creative StudiosTechnicolor Creative Studios, a pioneer in the field. Through a series of case studies, we explore how immersive technologyimmersive technology/immersive technologies transforms consumer engagementconsumer engagement and its tangible business implications.
Date: 2024
References: Add references at CitEc
Citations:
There are no downloads for this item, see the EconPapers FAQ for hints about obtaining it.
Related works:
This item may be available elsewhere in EconPapers: Search for items with the same title.
Export reference: BibTeX
RIS (EndNote, ProCite, RefMan)
HTML/Text
Persistent link: https://EconPapers.repec.org/RePEc:spr:sprchp:978-981-99-8834-1_10
Ordering information: This item can be ordered from
http://www.springer.com/9789819988341
DOI: 10.1007/978-981-99-8834-1_10
Access Statistics for this chapter
More chapters in Springer Books from Springer
Bibliographic data for series maintained by Sonal Shukla () and Springer Nature Abstracting and Indexing ().