Digi & the Metaverse
Aishwarya Arora,
Russell W. Belk and
Santosh Kumar Patra ()
Additional contact information
Aishwarya Arora: MICA
Russell W. Belk: York University
Santosh Kumar Patra: Media, Entertainment and Sports Business
Chapter Chapter 3 in Immersive Technology and Experiences, 2024, pp 45-55 from Springer
Abstract:
Abstract There are numerous studies of selves and individuals’ behavior on the internet. We focus here on the effects of digital consumption on users’ behavior. This review is a contribution to the earlier work on consumer research and digital behaviors We find that human–machine interactions raise multiple theoretical and practical issues. In considering these issues, we question and address the affordances of the metaverse, multiple selves, digital extended self, avatars, and consumers in the metaverse digital environment.
Keywords: Digital Self-3.0; Consumer research; Digital consumption; Human–machine communication; “Digi” (search for similar items in EconPapers)
Date: 2024
References: Add references at CitEc
Citations:
There are no downloads for this item, see the EconPapers FAQ for hints about obtaining it.
Related works:
This item may be available elsewhere in EconPapers: Search for items with the same title.
Export reference: BibTeX
RIS (EndNote, ProCite, RefMan)
HTML/Text
Persistent link: https://EconPapers.repec.org/RePEc:spr:sprchp:978-981-99-8834-1_3
Ordering information: This item can be ordered from
http://www.springer.com/9789819988341
DOI: 10.1007/978-981-99-8834-1_3
Access Statistics for this chapter
More chapters in Springer Books from Springer
Bibliographic data for series maintained by Sonal Shukla () and Springer Nature Abstracting and Indexing ().