Design Guidelines for Early Childhood Computer Science Education Tools
Griffin Dietz (),
Jenny Han (),
Hyowon Gweon () and
James A. Landay ()
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Griffin Dietz: Stanford University
Jenny Han: Stanford University
Hyowon Gweon: Stanford University
James A. Landay: Stanford University
A chapter in Design Thinking Research, 2021, pp 291-306 from Springer
Abstract:
Abstract The current literature on developing tools for early childhood computer science education focuses primarily on the content of the lessons and how to embed that content into educational technologies. However, in considering “CS For All” it is critical to understand how the environment and approach surrounding the technology itself can best serve both students and educators in learning this material. This chapter presents results from a grounded-theory analysis of classroom observations and in-depth semi-structured interviews with both students and educators. We contribute to an understanding of how intentional design—via eight specific design considerations–can lead to more accessible, approachable, and engaging technologies.
Keywords: Computer science education; Education technology; Early childhood; Design guidelines (search for similar items in EconPapers)
Date: 2021
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Persistent link: https://EconPapers.repec.org/RePEc:spr:undchp:978-3-030-62037-0_13
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DOI: 10.1007/978-3-030-62037-0_13
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