The Formation Process of the Korean Online Game Industry
Jong H Wi
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Jong H Wi: Chung-Ang University, South Korea
Chapter 4 in Innovation and Strategy of Online Games, 2009, pp 83-109 from World Scientific Publishing Co. Pte. Ltd.
Abstract:
AbstractThe following sections are included:The precursor to the modern online game: Text MUDsMUG (Multi User Graphic) game development and the spread of usersThe emergence of Lineage and industry expansionThe emergence of game portalsThe emergence of casual gamesFormation of the innovative human resources: Online game development workforce
Keywords: Innovation; Online Game Industry; Formation Process of New Industry; Contents Strategy; National Industrial Policy; Cyber Economy; Cyber Culture; Online Business; Console Game; PC Game (search for similar items in EconPapers)
Date: 2009
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