Information Leakage Games: Exploring Information as a Utility Function
M\'ario S. Alvim,
Konstantinos Chatzikokolakis,
Yusuke Kawamoto and
Catuscia Palamidessi
Papers from arXiv.org
Abstract:
A common goal in the areas of secure information flow and privacy is to build effective defenses against unwanted leakage of information. To this end, one must be able to reason about potential attacks and their interplay with possible defenses. In this paper, we propose a game-theoretic framework to formalize strategies of attacker and defender in the context of information leakage, and provide a basis for developing optimal defense methods. A novelty of our games is that their utility is given by information leakage, which in some cases may behave in a non-linear way. This causes a significant deviation from classic game theory, in which utility functions are linear with respect to players' strategies. Hence, a key contribution of this paper is the establishment of the foundations of information leakage games. We consider two kinds of games, depending on the notion of leakage considered. The first kind, the QIF-games, is tailored for the theory of quantitative information flow (QIF). The second one, the DP-games, corresponds to differential privacy (DP).
Date: 2020-12, Revised 2022-01
New Economics Papers: this item is included in nep-gth, nep-mic and nep-upt
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Citations:
Published in ACM Trans. Priv. Secur. 25, 3, Article 20 (August 2022), pp. 1-36
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Persistent link: https://EconPapers.repec.org/RePEc:arx:papers:2012.12060
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