Games with Planned Actions and Scouting
Wolfgang Kuhle
Papers from arXiv.org
Abstract:
We study games in which every action requires planning and preparation. Moreover, before players act, they can revise their plans based on partially revealing information that they receive on their adversary's preparations. In turn, we examine how players' information over each others' planned actions influences winning odds in matching pennies games, and how it incentivises the use of decoys, deception, and camouflage. Across scenarios, we emphasize that the decomposition of an action into (i) a preparation to act and (ii) the execution of the action, allows to analyze one-shot simultaneous-move games, where players partially observe each others' contemporaneous actions.
Date: 2024-08
New Economics Papers: this item is included in nep-gth, nep-mic and nep-spo
References: View references in EconPapers View complete reference list from CitEc
Citations:
Downloads: (external link)
http://arxiv.org/pdf/2408.09778 Latest version (application/pdf)
Related works:
This item may be available elsewhere in EconPapers: Search for items with the same title.
Export reference: BibTeX
RIS (EndNote, ProCite, RefMan)
HTML/Text
Persistent link: https://EconPapers.repec.org/RePEc:arx:papers:2408.09778
Access Statistics for this paper
More papers in Papers from arXiv.org
Bibliographic data for series maintained by arXiv administrators ().