EconPapers    
Economics at your fingertips  
 

On the Measurement of Harmony in Normal Form Games

Daniel Zizzo

No 116, Economics Series Working Papers from University of Oxford, Department of Economics

Abstract: Game harmony is a generic game property that describes how harmonious (non-conflictual) or disharmonious (conflictual) the interests of players are, as embodied in the payoffs. Pure coordination games are games of complete harmony,and constant-sum games are games of pure disharmony: the majority of games is somewhere in the middle. This paper provides measures of game harmony that can be used to classify normal form games, and analyzes their properties. Game harmony is positively associated with cooperation, and we review evidence that this is so. Framing effects increasing cooperation may work by increasing perceived game harmony.

Keywords: game harmony; game classification; framing effects; social dilemmas. (search for similar items in EconPapers)
JEL-codes: C72 H41 (search for similar items in EconPapers)
Date: 2002-09-01
References: Add references at CitEc
Citations:

Downloads: (external link)
https://ora.ox.ac.uk/objects/uuid:fec4875e-aa0a-4415-af02-0c922b15e879 (text/html)

Related works:
This item may be available elsewhere in EconPapers: Search for items with the same title.

Export reference: BibTeX RIS (EndNote, ProCite, RefMan) HTML/Text

Persistent link: https://EconPapers.repec.org/RePEc:oxf:wpaper:116

Access Statistics for this paper

More papers in Economics Series Working Papers from University of Oxford, Department of Economics Contact information at EDIRC.
Bibliographic data for series maintained by Anne Pouliquen ( this e-mail address is bad, please contact ).

 
Page updated 2025-03-31
Handle: RePEc:oxf:wpaper:116