Perceived Harmony, Similarity and Cooperation in 2 x 2 Games: An Experimental Study
Daniel Zizzo,
Jonathan Tan,
Institute of Microeconomics and
European University Viadrina
No 176, Economics Series Working Papers from University of Oxford, Department of Economics
Abstract:
Game harmony is a generic game property describing how conflictual or non-conflictual the interests of players are. Simple and general game harmony measures can predict mean cooperation in 2 x 2 games such as the Prisoner`s Dilemma, the Chicken and trust games. Two measures can be simply computed from monetary payoffs; another, the similarity index, can also be justified by theories of similarity-based reasoning. When data from Oxford and Frankfurt-Oder are disaggregated across experiments, countries and learning history, and when the similarity index is a valid measure, parsimonious regressions can explain around half of the variance in mean cooperation rates.
Keywords: game harmony; cooperation; similarity; 2 x 2 games; Prisoner`s Dilemma (search for similar items in EconPapers)
JEL-codes: C72 C91 H41 (search for similar items in EconPapers)
Date: 2003-10-01
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Citations: View citations in EconPapers (2)
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Related works:
Journal Article: Perceived harmony, similarity and cooperation in 2 x 2 games: An experimental study (2007) 
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Persistent link: https://EconPapers.repec.org/RePEc:oxf:wpaper:176
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