Positive Harmony Transformations and Equilibrium Selection in Two-Player Games
Daniel Zizzo
No 197, Economics Series Working Papers from University of Oxford, Department of Economics
Abstract:
Game harmony is a generic game property that describes how harmonious (non-conflictual) or disharmonious (conflictual) the interests of players are, as embodied in the payoffs. It can be used to predict cooperation in two-player games. We show how, for large enough positive harmony transformations of the game, a utilitarian solution is always a Nash equilibrium, coincides with the Nash bargaining solution and acquires further desirable properties of payoff and risk dominance. Case-based reasoning and team reasoning are alternative mechanisms by which game harmony measures can successfully predict cooperative behavior.
Keywords: Cooperation; Game Harmony; Payoff Dominance; Risk Dominance (search for similar items in EconPapers)
JEL-codes: C72 C79 (search for similar items in EconPapers)
Date: 2004-07-01
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