Two-facility-location games with mixed types of agents
Ling Gai,
Mengpei Liang and
Chenhao Wang
Applied Mathematics and Computation, 2024, vol. 466, issue C
Abstract:
This paper examines the mechanism design for a two-facility-location game involving two types of agents. Type I agents only prioritize the facility closer to their location, while type II agents are concerned with the overall distance to both facilities. The objective is to minimize the total cost of all agents. In a game setting, agents have the option to strategically report their locations or types. Therefore, a mechanism which ensures that agents do not have any incentive to misreport their private information is considered strategy-proof. We design strategy-proof mechanisms with approximation ratios for both continuous and discrete facility locations, which are designed with respect to various restrictions on misreporting. Furthermore, we establish lower bounds on approximation ratios.
Keywords: Mechanism design; Approximation ratio; Facility location; Strategy-proofness (search for similar items in EconPapers)
Date: 2024
References: View references in EconPapers View complete reference list from CitEc
Citations: View citations in EconPapers (1)
Downloads: (external link)
http://www.sciencedirect.com/science/article/pii/S0096300323006483
Full text for ScienceDirect subscribers only
Related works:
This item may be available elsewhere in EconPapers: Search for items with the same title.
Export reference: BibTeX
RIS (EndNote, ProCite, RefMan)
HTML/Text
Persistent link: https://EconPapers.repec.org/RePEc:eee:apmaco:v:466:y:2024:i:c:s0096300323006483
DOI: 10.1016/j.amc.2023.128479
Access Statistics for this article
Applied Mathematics and Computation is currently edited by Theodore Simos
More articles in Applied Mathematics and Computation from Elsevier
Bibliographic data for series maintained by Catherine Liu ().