Optimal prize design in team contests with pairwise battles
Xin Feng,
Qian Jiao,
Zhonghong Kuang and
Jingfeng Lu
Journal of Economic Theory, 2024, vol. 215, issue C
Abstract:
This paper studies the effort-maximizing design of a team contest with an arbitrary number (odd or even) of pairwise battles. In a setting with full heterogeneity across players and battles, the organizer determines the prize allocation rule (or the winning rule of an indivisible prize) contingent on battle outcomes. We propose a measure of team's strength, which plays a crucial role in prize design. The optimal design is a majority-score rule with a headstart score granted to the weaker team: All battles are assigned team-invariant scores, the weaker team is given an initial headstart score which is the difference in strengths between teams, and the team collecting higher total scores from its winning battles wins the entire prize. The optimal rule resembles the widely-adopted Elo rating system.
Keywords: Contest design; Multi-battle team contest; Majority rule; Headstart; Elo rating; Linear programming (search for similar items in EconPapers)
JEL-codes: C61 C72 D72 D74 (search for similar items in EconPapers)
Date: 2024
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Persistent link: https://EconPapers.repec.org/RePEc:eee:jetheo:v:215:y:2024:i:c:s0022053123001618
DOI: 10.1016/j.jet.2023.105765
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