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A Reverse War of Attrition

Kazimierz Sta\'nczak and Pawel Struski

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Abstract: We formulate a complete-information two-player strategic timing game that we refer to as the reverse war of attrition (RWoA). Waiting yields a strictly positive current rent, and the player that outwaits its rival may earn an even higher flow. However, remaining in the waiting state when the rival has moved triggers a discrete late-mover penalty. The distinctive primitive is a player-owned productive buffer which enables the rent-generating activity while waiting, but is degraded by this activity. A rival's move can raise the waiting rent and accelerate depletion. We characterize a unique symmetric equilibrium. We apply RWoA to Bertrand competition in a homogeneous-good market, where vintage inventory serves as the buffer clock for timing repricing. We also discuss competitive maintenance. As an extension, we replicate the bilateral game across a continuum of disjoint heterogeneous local markets and, via the exact law of large numbers, derive deterministic aggregate state shares.

Date: 2026-09
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