EconPapers    
Economics at your fingertips  
 

What Does A Game Need to Become A Classic?

Marlies P. Schijven and Toshiko Kikkawa

Simulation & Gaming, 2023, vol. 54, issue 4, 399-401

Keywords: game; gaming; goose board; game goose board (search for similar items in EconPapers)
Date: 2023
References: Add references at CitEc
Citations:

Downloads: (external link)
https://journals.sagepub.com/doi/10.1177/10468781231178406 (text/html)

Related works:
This item may be available elsewhere in EconPapers: Search for items with the same title.

Export reference: BibTeX RIS (EndNote, ProCite, RefMan) HTML/Text

Persistent link: https://EconPapers.repec.org/RePEc:sae:simgam:v:54:y:2023:i:4:p:399-401

DOI: 10.1177/10468781231178406

Access Statistics for this article

More articles in Simulation & Gaming
Bibliographic data for series maintained by SAGE Publications ().

 
Page updated 2025-03-19
Handle: RePEc:sae:simgam:v:54:y:2023:i:4:p:399-401