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The Efficiency and Creativity of Product Development

Fumihiko Ikuine ()
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Fumihiko Ikuine: Chuo Graduate School of Strategic Management

in Springer Books from Springer

Date: 2022
ISBN: 978-981-16-7743-4
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Chapters in this book:

Ch Chapter 1 A Fundamental Dilemma: Efficiency Versus Creativity
Fumihiko Ikuine
Ch Chapter 10 Conclusion
Fumihiko Ikuine
Ch Chapter 2 Literature Review: Innovation Patterns and Evolution of the Industry
Fumihiko Ikuine
Ch Chapter 3 Analytical Framework and Research Design: Definition of Innovations, Types of Innovations and the Methods of Empirical Research
Fumihiko Ikuine
Ch Chapter 4 The Origins of the Game Software Business in Japan: Phase 1: 1983–1989
Fumihiko Ikuine
Ch Chapter 5 The Transition of the Industry: Phase 2: 1990–1993
Fumihiko Ikuine
Ch Chapter 6 The Impasse of Industry in the Late 1990s: Phase 3: 1994–1999
Fumihiko Ikuine
Ch Chapter 7 The Innovation Pattern in the Digital Age: The Case of the Game Software
Fumihiko Ikuine
Ch Chapter 8 Factors Behind the Innovation Pattern
Fumihiko Ikuine
Ch Chapter 9 The Development Productivity Dilemma and Its Consequences: Effects on Firm, Industry, and Innovation
Fumihiko Ikuine

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Persistent link: https://EconPapers.repec.org/RePEc:spr:sprbok:978-981-16-7743-4

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DOI: 10.1007/978-981-16-7743-4

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