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Extended Reality and Metaverse

Edited by Timothy Jung (), M. Claudia tom Dieck () and Sandra Maria Correia Loureiro ()

in Springer Proceedings in Business and Economics from Springer

Date: 2023
ISBN: 978-3-031-25390-4
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Chapters in this book:

What is the Metaverse? Challenges, Opportunities, Definition, and Future Research Directions
Justin Cho, Mandy Claudia tom Dieck and Timothy Jung
“Opening and Closing Virtual Reality” The Effects of Openness on Interpretation of and Attitude Towards Virtual Reality Advertisements
Stephen Smith, Marnix Gisbergen and Fabio Campos
AR In-Store Solutions for Different Fashion Retail Environments: Retailers’ Perspectives
Liangchao Xue, Christopher J. Parker and Cathryn A. Hart
How Cognitive Flexibility Affects Sense of Power in a Coffee Virtual Setting: The Moderating Role of Personality Traits
Sandra Maria Correia Loureiro, João Guerreiro and Joana Villar
The Great Unknown: How Brand Familiarity Affects the Relationship Between Augmented Reality and Brand Attitude in the Retail Industry
E. J. Morren, P. E. Ketelaar and A. R. Smink
Augmented Reality (AR) Brand Storytelling: The Role of Flow in Attitude Formation and Associative Learning
Zeph M. C. Berlo and Dimitrios Stikos
Mobile Augmented Reality for Learning Phonetics: A Review (2012–2022)
Rahma M. Tolba, Taha Elarif, Zaki Taha and Ramy Hammady
Mooting in Virtual Reality: An Exploratory Study Using Experiential Learning Theory
Justin Cho, Timothy Jung, Kryss Macleod and Alasdair Swenson
If You Believe, You Will Receive: VR Interview Training for Pre-employment
Anthony Kong, Ray Tak -Yin Hui and Jeff Kai-Tai Tang
Foundational Models for Manipulation Activity Parsing
Daniel Beßler, Robert Porzel, Mihai Pomarlan and Michael Beetz
Categorising Virtual Reality Content
Ricard A. Gras
CDT-GEM: Conversational Digital Twin for Geographic Emergency Management
Seungyoub Ssin, Junseong Bang and Woontack Woo
Towards User Experience Guidelines for Mobile Augmented Reality Storytelling with Historical Images in Urban Cultural Heritage
Silviu Vert, Oana Rotaru, Diana Andone, Miruna Antonica, Adina Borobar, Ciprian Orhei and Victor Holotescu
The Impact of Augmented and Virtual Reality for Sustainable Tourism
Jorge Nascimento and Sandra Maria Correia Loureiro
Serious Game Reality and Industrial Museum: The ‘Bryant and May Match Factory’ Project in the Peoples’ History Museum (UK)
Timothy Jung, Mariapina Trunfio and Salvatore Campana
Creating Virtual Reality Stories for Cultural Heritage Through Student Contest
Diana Andone, Silviu Vert, Marius Tataru, Silviu Berzescu and Vlad Mihaescu
An Interactive and Immersive Walk-Through Experience of the Digitally Reconstructed Southern Decumanus of Jerash Using 3D Photogrammetric Processes and VR Technologies
Nemeh Rihani
A Study on the Application of Historic Building Information Modeling (HBIM) for XR Cultural Heritage Tourism
Jongwook Lee and Boram Kim
Development of the Capital City of Taebong Kingdom Metaverse and King Gungye Artifical Intelligence Digital Human
Jin Ho Park and Hyoung Ki Ahn
Possibilities of Rehabilitation and Telerehabilitation of Patients with Moderate and Severe Course of COVID-19 Disease Using Virtual Reality
Ján Lacko and Eugen Ružický
Effect of Virtual Reality Based Nursing Skills on the Performance Ability, Performance Confidence, and Practice Satisfaction of Nursing College Students
Yonghwa Lee, Minjeong Suh and Timothy Jung
VR and EEG Combined Self-monitoring Platform of Cognitive Care
Bohee Lee and Tae-Heon Lee
Cinematic Virtual Reality: How Emotional Responses Vary Across Movie Genre and Technological Format
Mariana Berga Rodrigues, Sandra Maria Correia Loureiro and Miguel Sales Dias
On the Influence of Virtual Reality Technology (VR) on Animation Art Design
Ying Wu
An Industry in Crisis: Virtual Mediums for Theatre and Live Performance
James Simpson
Integration of Smart Glasses for Knowledge Transfer in Industrial Remote Maintenance: Learnings from Practice
Anuja Hariharan, Monika Risling, Artur Felic and Tobias Ostertag
Development of Gamified Guide System for Art Exhibition Using Augmented Reality Technology
Chun-I. Lee, Fu-Ren Xiao and Tai-Wei Kuo
Arousing Real or Real Threat? How Realism in Avatars Affects the Perception of Virtual Reality Pornography and Relationships for Heterosexual Women
Eunice Cijntje and Marnix S. Gisbergen
Being There Creating Home for Migrant and Refugee Women Using Participatory Design Approaches Through Virtual Reality
S. Rezaei Rashnoodi and M. S. Gisbergen

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DOI: 10.1007/978-3-031-25390-4

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