International Journal of Product Development
2004 - 2024
From Inderscience Enterprises Ltd Bibliographic data for series maintained by Sarah Parker (). Access Statistics for this journal.
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Volume 28, issue 5, 2024
- Future innovation framework (FIF) for value co-creation of smart product-service system design in a global automotive manufacturing company pp. 1-29
- Zhang Yan, Tobias Larsson and Andreas Larsson
Volume 28, issue 3, 2024
- Multi-objective optimisation method for product appearance colour matching based on colour imagery pp. 131-146
- Xia Wu and Decai Jin
- Intelligent vehicle autonomous navigation control method based on speech recognition technology pp. 147-164
- Xue Bai, Yu Zhao, Donghui Lv, Haichao Hu and Huiqi Du
- Contrast enhancement method for product packaging colour images based on machine vision pp. 165-183
- Chenhan Huang and Jing Zhu
- Evolving role of multi-agent technology in product design and development in manufacturing industry using FMCDM techniques pp. 184-226
- Krishan Gopal, Vikram Singh and Somesh Kumar Sharma
Volume 28, issue 1/2, 2024
- Colour offset compensation method of product packaging image based on colour difference interpolation pp. 1-12
- Zhao Lan
- The deep mining of consumer behaviour data on product network marketing platform pp. 13-23
- Chunming Yu and Xin Jin
- Study on evaluation method of human-computer interface quality of intelligent products based on Bayesian classification pp. 24-34
- Jinrong Li
- Colour matching method of product interactive interface based on user experience pp. 35-46
- Yun Xu
- Fuzzy edge detection method of product packaging image based on Kalman filter pp. 47-59
- Ruifang Xing, Jingjing Feng and Yayun Fan
- Prediction method of product market demand based on Prophet random forest pp. 60-72
- Chaoyong Jia
- Review of models and frameworks for set-based design pp. 73-103
- Mayara Silvestre de Oliveira, Fernando Antônio Forcellini, Jaime Andrés Lozano and Jader Riso Barbosa
- A formal consideration of user tactics during product evaluation in early-stage product development pp. 104-129
- Trent Owens, Christopher A. Mattson, Carl D. Sorensen and Michael L. Anderson
Volume 27, issue 3, 2023
- Xtreme design: a new approach for virtual innovation pp. 165-185
- Caroline Heins, Daniel Jarr and Cornelius Herstatt
- A set-based-inspired design process supported by axiomatic design and interactive evolutionary algorithms pp. 186-212
- Mikael Ström, Krister Wolff, Jeremy Jean-Jean, Göran Gustafsson, Ola Isaksson and Hans Johannesson
- What makes a product manager? A dynamic capabilities view of product management pp. 213-244
- David J. Finch, Nadège Levallet, Sharon M. McIntyre and Kelsey Pyde
- Quantifying and visualising wastes and losses in automotive production flows (across multiple plants and organisations) for increased accuracy in improvement prioritisations pp. 245-264
- Malin Hane Hagström, Dag Bergsjö, Ashwin Sathyanarayana and Chrisler Machado
- Data-intensive IoT new product development: a review and future directions pp. 265-292
- Elisabeth Häusler, Wolfgang Kremser, Veronika Hornung-Prähauser and Franz Huber
Volume 27, issue 1/2, 2023
- A method for layout planning of product web UI visual interface based on clone selection algorithm pp. 1-14
- Yanrong Wang, JinJin Chao and Xuemin Wang
- Gesture interactive recognition method of moving equipment based on virtual reality technology pp. 15-27
- Yang Shen
- Visual perception-based human-computer interaction information classification method for intelligent products pp. 28-40
- Liting Zhou, Xuan Li and Minmin Guo
- Gesture recognition method for wearable sports devices based on sparse representation pp. 41-53
- Yuzhou Gao and Guoquan Ma
- Fault data extraction of human-computer interaction interface for music electronic products based on improved second generation wavelet algorithm pp. 54-64
- Junfang Liang and Jiwu Li
- Human gesture interaction recognition algorithm based on augmented reality in smart wristband equipment pp. 65-79
- Cuirong Zhao and Yan Chen
- User experience evaluation method of sports product based on genetic algorithm pp. 80-95
- Dong Wang, Xia Liu and Jun Zhuang
- Design of virtual reality cycling intelligent interaction system based on VR technology pp. 96-110
- Xin Jiang
- Design of human-computer interaction display terminal system for intelligent home products based on colour vision analysis pp. 111-125
- Wenjuan Liu
- Research on layout optimisation of human-computer interaction interface of electronic music products based on ERP technology pp. 126-139
- Jing Han
- An evaluation method for human-computer interaction interface of sports electronic products based on Naive Bayes algorithm pp. 140-150
- Xiaolong Shi
- Virtual display of intelligent human-computer interaction products based on attention matrix pp. 151-164
- Lin Wang
Volume 26, issue 1/2/3/4, 2022
- Visual communication method of graphic language in industrial product design pp. 1-11
- Fang Wang and Huaxi Chen
- Colour difference detection method of product packaging based on local enhancement pp. 12-24
- Hua Song
- Adaptive adjustment method of intelligent industrial product dimension accuracy pp. 25-38
- Keke Yang
- Defect detection method of product appearance design based on visual communication model pp. 39-51
- Tiesheng Liu
- Personalised recommendation of smart home products based on convolution neural network pp. 52-63
- Xiaoyuan Luo and Jun Liu
- Product design difference perception model based on visual communication technology pp. 64-76
- Yinyin Wang
- User experience measurement methods of e-commerce products based on cloud model pp. 77-88
- Ming Yang
- Real-time information sharing model of product supply chain based on Internet of Things pp. 89-101
- Yanrong Wang, JinJin Chao and Ying Li
- User experience evaluation of intelligent sports bracelet based on multi-factor fusion pp. 102-116
- Wei Liu and Zhen Liu
- Evaluation method of smart bracelet health monitoring accuracy based on multi-level data fusion pp. 117-130
- Weicheng Ma and Yanfei Lv
- Product 3D virtual display scene modelling based on augmented reality technology pp. 131-142
- Heng Luo
- Fast fusion method of virtual image of product shape based on progressive fill line algorithm pp. 143-155
- Yang Luo and Yan Wang
- Study on spatial layout evaluation of game UI interface based on grey interval clustering pp. 156-167
- Zuhui You
- Monitoring method of use frequency of sports electronic products based on non-uniform sampling pp. 168-178
- Yujie Wei
- Multi-objective optimisation method of human-computer interaction interface layout of music electronic products based on adaptive particle swarm optimisation pp. 179-192
- Gangling Liu
- Human-computer interaction experience evaluation method of intelligent electronic product interface pp. 193-205
- Hai-Xia Yan
- An adaptive median filtering of visual product image based on gradient direction information pp. 206-215
- Kai Liu
- An intermediate interpolation of VR glasses display animation based on hierarchical constraints pp. 216-229
- Xu Zheng
- Accuracy evaluation method of sports bracelet monitoring based on grey comprehensive clustering pp. 230-241
- Ruyun Zou
- Fingertip positioning and tracking method of intelligent moving bracelet based on improved Kalman filter pp. 242-253
- Honggang Zheng
- Intelligent wristband human abnormal behaviour recognition method based on machine vision pp. 254-267
- Chun-Ling Liu and Chun-Bao Huo
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