Simulation & Gaming
2000 - 2025
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Volume 52, issue 6, 2021
- What we can learn from the Olympic Games pp. 684-685

- Marlies P. Schijven and Toshiko Kikkawa
- Serious Games as a Complementary Tool for Social Skill Development in Young People: A Systematic Review of the Literature pp. 686-714

- Lucy R. Zheng, Catherine M. Oberle, W. A. Hawkes-Robinson and Stéphane Daniau
- The Impact of Gamification and Individual Differences on Second Language Learning Among First-Year Female University Students in Saudi Arabia pp. 715-734

- Maram Almufareh
- Development and Validity of a Serious Game (VirtualTer) for Postural Balance Rehabilitation in Older Adults pp. 735-752

- Candice Simões Pimenta de Medeiros, Thaiana Barbosa Ferreira Pacheco, Rummenigge Rudson Dantas and FabrÃcia Azevêdo da Costa Cavalcanti
- Learning Through Redesigning a Game in the STEM Classroom pp. 753-774

- Farzan Baradaran Rahimi and Beaumie Kim
- The Learning Process in Live-Action Simulation Games: The Impact of Personality, Motivation, Immersion, and Flow on Learning Outcome in a Simulation Game pp. 775-795

- Anna K. Preuß
- Transitioning Escape Rooms to a Virtual Environment pp. 796-806

- Jared M. Kutzin, Jenny E. Sanders and Christopher G. Strother
Volume 52, issue 5, 2021
- Plowing Ahead pp. 531-532

- Marlies P. Schijven and Toshiko Kikkawa
- We Are the Champions? Performing whiteness in ASCENSION: DAWN OF CHAMPIONS pp. 533-553

- Sabine Harrer
- Effect of Digital Serious Games Related to Patient Care in Pharmacy Education: A Systematic Review pp. 554-584

- Rafaella de Oliveira Santos Silva, André Mascarenhas Pereira, Dyego Carlos Souza Anacleto de Araújo, Kérilin Stancine Santos Rocha, Mairim Russo Serafini and Divaldo Pereira de Lyra
- The Impact of Training on Teamwork and Simulated Debriefings on Real-Life Cardiopulmonary Arrest Events pp. 585-600

- Tara Mahramus Hunt, Mindi Anderson, Mai Vo and Daleen Aragon Penoyer
- Research-Based Game Design for Serious Games pp. 601-613

- Keith Watt and Tamarah Smith
- Virtual Reality Technology and Remote Digital Application for Tele-Simulation and Global Medical Education: An Innovative Hybrid System for Clinical Training pp. 614-634

- Omamah Almousa, Ruby Zhang, Meghan Dimma, Jieming Yao, Arden Allen, Leo Chen, Parastou Heidari and Karim Qayumi
- A Human Reliability Assessment of Marine Engineering Students through Engine Room Simulator Technology pp. 635-649

- Cagatay Kandemir,  and Metin Celik
- The Iterative Development and Testing of an Interactive Mobile Application for Skill Retention of Cardiopulmonary Resuscitation Among High School Students: A Pilot Study pp. 650-663

- Adeel Arif, Amber Arif, Kimberly Anne Fasciglione and Farrukh Nadeem Jafri
- Enabling Players to Develop Theories of Change for Sustainable Development: A Serious Game pp. 664-678

- Theresa Tribaldos and Flurina Schneider
Volume 52, issue 4, 2021
- An Examination and Extension of the Theory of Gamified Learning: The Moderating Role of Goal Orientation pp. 407-434

- Caribay Garcia- Marquez and Kristina N. Bauer
- A Longitudinal Study of the Skills and Attitudes Conveyed by Two Business Simulation Games in Pécs, Hungary pp. 435-464

- Tibor Kiss and Roland Schmuck
- A Pilot Study to Explore Novice Debriefers’ Post-Simulation Debriefing Experiences pp. 465-477

- Grace Ng and Daniel M. Lugassy
- Do Gaming Simulations Substantiate That We Know More Than We Can Tell? pp. 478-500

- M. A. van Haaften, I. Lefter, H. Lukosch, O. van Kooten and F. Brazier
- INFLUENZA: A Board Game Design Experiment on Vaccination pp. 501-512

- Pedro Pinto Neves, Filipe Luz, Eva Vital and Jorge Oliveira
- Wargaming as a Methodology: The International Crisis Wargame and Experimental Wargaming pp. 513-526

- Benjamin Schechter, Jacquelyn Schneider and Rachael Shaffer
Volume 52, issue 3, 2021
- Why Facilitation? pp. 247-254

- Elyssebeth Leigh, Elena Likhacheva, Elizabeth Tipton, Marieke de Wijse-van Heeswijk and Birgit Zürn
- Becoming the Unseen Helmsman - Game facilitator competencies for novice, experienced, and non-game facilitators pp. 255-272

- Rens Kortmann and Vincent Peters
- The Multiple Facilitator: Scientists, Sages and Rascals pp. 273-289

- Rob J. G. Jansen and Marino van Zelst
- Sight Beyond Sight: A Conceptual Exploration of the ‘Gaze’ in Facilitating Simulations pp. 290-311

- Anjum Naweed and Elyssebeth Leigh
- Ethics and the Simulation Facilitator: Taking your Professional Role Seriously pp. 312-332

- Marieke de Wijse-van Heeswijk
- Trust in Classroom-as-Organization Simulations: Parallel Experiences of Participants and Facilitators pp. 333-345

- Laurie L. Levesque
- Complexifying Facilitation by Immersing in Lived Experiences of on-the-fly Facilitation pp. 346-363

- Joeri van Laere, Jessica Lindblom and Marieke de Wijse-van Heeswijk
- Design of an Impulse-Debriefing-Spiral for Simulation Game Facilitation pp. 364-365

- Sebastian Schwägele, Birgit Zürn, Heide K. Lukosch and Maria Freese
- Decreasing Racial Bias Through A Facilitated Game and Workshop: The Case of Fair Play pp. 386-402

- Christine Maidl Pribbenow, Kyrie Eleison H. Caldwell, Donald Dejon Dantzler, Percy Brown and Molly Carnes
Volume 52, issue 2, 2021
- Wired to Exit: Exploring the Effects of Wayfinding Affordances in Underground Facilities Using Virtual Reality pp. 107-131

- Panos Kostakos, Paula Alavesa, Mikko Korkiakoski, Mario Monteiro Marques, Victor Lobo and Filipe Duarte
- Challenges in Serious Game Design and Development: Educators’ Experiences pp. 132-152

- Anastasia Dimitriadou, Naza Djafarova, Ozgur Turetken, Margaret Verkuyl and Alexander Ferworn
- Designing Game-Based Writing Projects to Foster Critical Ethical Reasoning in the English Classroom: A Case Study Using Plague Inc: Evolved pp. 153-168

- Matthew Kelly
- A multi-site study examining the usability of a virtual reality game designed to improve retention of sterile catheterization skills in nursing students pp. 169-184

- Karen R. Breitkreuz, Suzan Kardong-Edgren, Gregory E. Gilbert, Connie DeBlieck, Mariam Maske, Christy Hallock, Susan Lanzara, Kathryn Parrish, Kelly Rossler, Carman Turkelson, Anthony Ellertson, Kimberly N. Brown, Taylor Swetavage, Michael Werb, Elizabeth G. Kuchler, Lori S. Saiki and Shelly R. Noe
- Distributed Leadership in Collegiate Esports pp. 185-203

- Evan Falkenthal and Andrew M. Byrne
- Using Game-Based Virtual Classroom Simulation in Teacher Training: User Experience Research pp. 204-225

- Özge Kelleci and Nuri Can Aksoy
- Simulating Peace Operations: New Digital Possibilities for Training and Public Education pp. 226-242

- A. Walter Dorn and Peter F. Dawson
Volume 52, issue 1, 2021
- Escape Rooms: A Novel Strategy Whose Time has Come pp. 3-6

- Desiree A. DÃaz and Timothy C. Clapper
- Toward Defining Healthcare Simulation Escape Rooms pp. 7-17

- Mindi Anderson, Lori Lioce, Jamie M. Robertson, Joseph O. Lopreiato and Desiree A. DÃaz
- Ensuring Educational Escape-Room Success: The Process of Designing, Piloting, Evaluating, Redesigning, and Re-Evaluating Educational Escape Rooms pp. 18-23

- Heidi Eukel and Briyana Morrell
- Escape Room Blueprint: Central Orientation Contagion Crisis pp. 24-30

- Jill L. McLaughlin, Jessica A. Reed, Jody Shiveley and Stephanie Lee
- A Community Pediatric Camp Escape Room: An Interactive Approach to Applying Real-Life Critical Thinking Skills pp. 31-39

- Syretta Spears, Gabriel M. DÃaz and Desiree A. Diaz
- There is no I in Escape: Using an Escape Room Simulation to Enhance Teamwork and Medication Safety Behaviors in Nursing Students pp. 40-53

- Dawn Sarage, Barbara J. O’Neill and Carrie Morgan Eaton
- The Impact of an Escape Room Simulation to Improve Nursing Teamwork, Leadership and Communication Skills: A Pilot Project pp. 54-61

- Beatriz Valdes, Mary Mckay and Jill S. Sanko
- Escape the Simulation Room pp. 62-71

- Jennifer E. Sanders, Jared Kutzin and Christopher G. Strother
- Shocking Escape: A Cardiac Escape Room for Undergraduate Nursing Students pp. 72-78

- Briyana Morrell and Heidi N Eukel
- Can You Escape? The Pharmacology Review Virtual Escape Room pp. 79-87

- Miranda Michelle Smith and Rebecca G. Davis
- Operation Outbreak: A Periop 101 Exam Review Escape Room pp. 88-95

- Ashley N. Frederick and Jessica A. Reed
- Escape the Womb: A Maternal Emergency pp. 96-103

- Lori Hardie, Amanda Gill, Stephanie Lee and Jody Shiveley
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