Simulation & Gaming
2000 - 2025
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Volume 33, issue 4, 2002
- Integrating Visualization into the Modeling of Business Simulations pp. 409-424

- Victor J. Perotti and Thomas F. Pray
- Constructs of Simulation Evaluation pp. 425-440

- Andrew Hale Feinstein and Hugh M. Cannon
- Games, Motivation, and Learning: A Research and Practice Model pp. 441-467

- Rosemary Garris, Robert Ahlers and James E. Driskell
- Guest Editorial: Simulation in Language Learning, Part 2 pp. 470-472

- Gene B. Halleck
- When Simulations Do Not Go as Planned: A Designer’s Perspective pp. 473-476

- Jon L. Smythe
- The Power of Experience pp. 477-480

- Yumi Kamimura
- Motivating Students beyond Teacher Expectations pp. 481-485

- Amy Ince
- Conflict and Roles in Simulations pp. 486-489

- Colleen B. Tjie
- Debriefing Stress pp. 490-503

- Jonnie L. Hill and Cynthia G. Lance
- Global Crisis Conference pp. 504-511

- Jon L. Smythe
- Whaling: Tradition or Murder? pp. 512-521

- Yumi Kamimura and Colleen B. Tjie
- Simulation/Game Review pp. 522-525

- Sandra Fowler
- Different Ways to Introduce a Business Simulation: The Effect on Student Performance pp. 526-532

- Sheldon C. Snow, Frieda L. Gehlen and Jack C. Green
- Association News & Notes pp. 533-538

- N/a
- Announcements pp. 539-540

- N/a
Volume 33, issue 3, 2002
- Editorial: Simulation in Language Learning pp. 273-274

- David Crookall
- Guest Editorial: Simulation in Language Learning pp. 276-279

- Gene Halleck
- Promoting Strategic Competence: What Simulations Can Do for You pp. 280-283

- Tânia Gastão Saliés
- Cimarron Valley: A Simulation-Based EAP Composition Curriculum pp. 284-298

- Carol Lynn Moder, Mary Theresa DiGennaro Seig and Brad Van Den Elzen
- Connecting with Computer Science Students by Building Bridges pp. 299-315

- Mark R. Freiermuth
- Simulation/Gaming in the EAP Writing Class: Benefits and Drawbacks pp. 316-329

- Tânia Gastão Saliés
- Integrating a Conference Simulation into an ESL Class pp. 330-344

- Gene B. Halleck, Carol Lynn Moder and Rebecca Damron
- Language Learning Simulations: A Piagetian Perspective pp. 345-352

- Doina L. Kovalik and Ludovic M. Kovalik
- Playing with “The Three Pigsâ€: Not Just for Children pp. 353-359

- Jonnie L. Hill
- Toward Greater Authenticity: A Case for Divergent Simulations pp. 360-366

- Robin J. Dixon
- Using a Simulation in an ESL Classroom: A Descriptive Analysis pp. 367-375

- Carrie S. Y. Jung and Helen Levitin
- GLOBECORP: Simulation Versus Tradition pp. 376-394

- Mary Dean Spelman
- An Interdisciplinary Approach to Teaching Foreign Languages with Global and Functional Simulations pp. 395-399

- Michèle Claude Magnin
- Association News & Notes pp. 400-404

- N/a
Volume 33, issue 2, 2002
- Editorial: Simulation and Computer-Assisted Language Learning pp. 137-138

- David Crookall
- The Uses of Teaching Games in Game Theory Classes and Some Experimental Games pp. 139-156

- Martin Shubik
- Forty Simple Computer Games and What They Could Mean to Educators pp. 157-168

- John V. Dempsey, Linda L. Haynes, Barbara A. Lucassen and Maryann S. Casey
- Language Teaching through Role-Play: A Hungarian View pp. 169-178

- Magdolna Halápi and Danny Saunders
- Guest Editorial: Simulation and Computer-Assisted Language Learning pp. 179-180

- Douglas W. Coleman
- ZIP & TERRY: A New Attempt at Designing Language Learning Simulation pp. 181-186

- Rong-Chang Li and David Topolewski
- Online Chatting: An Alternative Approach to Simulations pp. 187-195

- Mark R. Freiermuth
- Why Virtual, Why Environments? Implementing Virtual Reality Concepts in Computer-Assisted Language Learning pp. 196-209

- Klaus Schwienhorst
- Interactive Participatory Dramas for Language Learning pp. 210-216

- Philip Hubbard
- On Foot in SIM City: Using SIM Copter as the Basis for an ESL Writing Assignment pp. 217-230

- Douglas W. Coleman
- ISAGA 2001: On the Edge of the Millennium pp. 231-235

- Laraine Spindler and Elyssebeth Leigh
- A Grounded Theory for Teaching Entrepreneurship Using Simulation Games pp. 236-241

- Kevin Hindle
- The Portfolio Game: Decision Making in a Dynamic Environment pp. 242-255

- Dallas Brozik and Alina Zapalska
- Simulation/Game Review pp. 256-258

- Mehmet Erdem and Andrew Hale Feinstein
- ABSEL News & Notes pp. 259-260

- Sandra Morgan
- ISAGA News & Notes pp. 260-262

- David Crookall
- JASAG News & Notes pp. 262-263

- Fumitoshi Kato
- NASAGA News & Notes pp. 263-264

- Richard L. Dukes
- SIETAR-USA News & Notes pp. 264-264

- Margaret D. Pusch
Volume 33, issue 1, 2002
- Model for Currency Exchange Rates and Its Validation pp. 5-27

- Precha Thavikulwat
- Expert Behavior in Children’s Video Game Play pp. 28-48

- Stephanie S. VanDeventer and James A. White
- Simulation Project Success and Failure: Survey findings pp. 49-66

- Roger McHaney, Doug White and George E. Heilman
- Traffic Jam: Psychological Assessment of a Gaming Simulation pp. 67-88

- Maria Johansson and Rikard Küller
- An Electronic Newspaper Simulation pp. 89-93

- Nina Smalley, Danny Saunders and Peter Hodson
- The Congruenceâ„¢Game pp. 94-108

- Robert G. Schwartz and Richard D. Teach
- Communication Hurdles Simulation pp. 109-113

- Kevin F. Gaw
- Getting There pp. 114-117

- Pierre Corbeil
- Simulation/Game Reviews pp. 118-120

- Doris Østergaard
- Association News &Notes pp. 121-126

- Sandra Morgan
- Announcement pp. 127-130

- N/a