Simulation & Gaming
2000 - 2025
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Volume 45, issue 6, 2014
- Simulation of a Dynamic Theory of Reasoned Action pp. 699-731

- Franklin J. Boster, Allison Z. Shaw, Christopher J. Carpenter and Lisa L. Massi Lindsey
- Evaluation of Strategic Emergency Response Training on an OLIVE Platform pp. 732-751

- Yung-Fang Chen
- Developing a Theory of Gamified Learning pp. 752-768

- Richard N. Landers
- An Empirical Test of the Theory of Gamified Learning pp. 769-785

- Richard N. Landers and Amy K. Landers
- The Impact of a Video Game on Criminal Thinking pp. 786-804

- Julia Shaw, Kimberly Crosby and Stephen Porter
- Computer Simulation Training in Health Care Education pp. 805-828

- Tor Söderström, Lars Häll, Tore Nilsson and Jan Ahlqvist
Volume 45, issue 4-5, 2014
- Engaging (in) Gameplay and (in) Debriefing pp. 416-427

- David Crookall
- Engagement in Simulation/Gaming pp. 428-432

- Alex Moseley and Nicola Whitton
- Deconstructing Engagement pp. 433-449

- Nicola Whitton and Alex Moseley
- Engagement as a Volitional Construct pp. 450-470

- Michael Filsecker and Michael Kerres
- Engagement Through Praxis in Educational Game Design pp. 471-490

- Dana Ruggiero and William R. Watson
- Defining Engagement and Characterizing Engaged-Behaviors in Digital Gaming pp. 491-507

- Patrice Bouvier, Elise Lavoué and Karim Sehaba
- Stimulating Psychological Attachments in Narrative Games pp. 508-527

- Bride Mallon and Ronan Lynch
- Measuring Game Engagement pp. 528-547

- Rosa Mikeal Martey, Kate Kenski, James Folkestad, Laurie Feldman, Elana Gordis, Adrienne Shaw, Jennifer Stromer-Galley, Ben Clegg, Hui Zhang, Nissim Kaufman, Ari N. Rabkin, Samira Shaikh and Tomek Strzalkowski
- Engagement and Games for Learning pp. 548-568

- Rachel S. Phillips, Theresa Horstman, Nancy Vye and John Bransford
- Measuring Video Game Engagement Through the Cognitive and Affective Dimensions pp. 569-592

- David Sharek and Eric Wiebe
- Measuring Video Game Engagement Through Gameplay Reviews pp. 593-610

- David Kirschner and J. Patrick Williams
- The Gaming Involvement and Informal Learning Framework pp. 611-626

- Ioanna Iacovides, Patrick McAndrew, Eileen Scanlon and James Aczel
- Influence of Context on Player Behavior pp. 627-665

- Stefano Farolfi, Mathieu Désolé and Patrick Rio
- Reflective Redo From the Point of Error pp. 666-696

- Jon Scoresby and Brett E. Shelton
Volume 45, issue 3, 2014
- Experience With Simulation/Gaming pp. 283-305

- Allan G. Feldt
- Next Steps in TeamSTEPPS® pp. 306-317

- Timothy C. Clapper
- A Mathematical Law for Assessing Outcome Values of Games pp. 318-331

- John R. Dickinson
- From Simulation to Imitation pp. 332-355

- Suzanne de Castell, Jennifer Jenson and Kurt Thumlert
- Transforming Trauma Teams Through Transactive Memory pp. 356-370

- Aimee K. Gardner and Rami A. Ahmed
- A Computer-Assisted Educational Auction Simulation pp. 371-393

- Avraham Noy
- Collaboration Through Simulation pp. 394-409

- Jim Scullion, Daniel Livingstone and Mark Stansfield
Volume 45, issue 2, 2014
- Stroke Patient Rehabilitation pp. 151-166

- Christle Grace G. Carabeo, Charisse May M. Dalida, Erica Marla Z. Padilla and Ma. Mercedes T. Rodrigo
- Situational Interest and Instructional Design pp. 167-182

- Timothy C. Clapper
- Evaluating a Project Management Simulation Training Exercise pp. 183-203

- Ki-Young Jeong and Ipek Bozkurt
- On Becoming an Experiential Educator pp. 204-234

- Alice Y. Kolb, David A. Kolb, Angela Passarelli and Garima Sharma
- Communication Skills for Medical Students pp. 235-254

- Jonna Koponen, Eeva Pyörälä and Pekka Isotalus
- Game Mechanics in the Design of a Collaborative 3D Serious Game pp. 255-278

- Kimmo Oksanen and Raija Hämäläinen
- Call for Papers pp. 279-279

- N/a
Volume 45, issue 1, 2014
- How I Became Addicted to Simulations and Games pp. 5-22

- Richard B. Powers
- Simulation/Gaming in Finland pp. 23-23

- N/a
- Physiological Linkage of Dyadic Gaming Experience pp. 24-40

- Simo Järvelä, J. Matias Kivikangas, Jari Kätsyri and Niklas Ravaja
- Experience Assessment and Design in the Analysis of Gameplay pp. 41-69

- Benjamin Cowley, Ilkka Kosunen, Petri Lankoski, J. Matias Kivikangas, Simo Järvelä, Inger Ekman, Jaakko Kemppainen and Niklas Ravaja
- Gender and Identity in Game-Modifying Communities pp. 70-92

- Hanna Wirman
- Opening Cinematics pp. 93-124

- Katelyn Procci, Shan Lakhmani, Talib S. Hussain and Clint A. Bowers
- Understanding Integrated Environmental Assessment in a Multi-Stakeholder Negotiation via Role-Play pp. 125-145

- Dong-Young Kim
Volume 44, issue 6, 2013
- Simulation/Gaming in Finland pp. 761-761

- N/a
- Development of a Finnish Community of Game Scholars pp. 762-766

- J. Tuomas Harviainen, Timo Lainema, Jaakko Suominen and Erno Soinila
- Subjective Experience and Sociability in a Collaborative Serious Game pp. 767-793

- Kimmo Oksanen
- Social Network Games pp. 794-820

- Janne Paavilainen, Juho Hamari, Jaakko Stenros and Jani Kinnunen
- Hypercontextualized Learning Games pp. 821-845

- Carolina Islas Sedano, Verona Leendertz, Mikko Vinni, Erkki Sutinen and Suria Ellis
- Formation of Novice Business Students’ Mental Models Through Simulation Gaming pp. 846-868

- Lauri-Matti Palmunen, Elina Pelto, Anni Paalumäki and Timo Lainema
- Immersive Technology Strategies pp. 869-881

- David Wortley
Volume 44, issue 5, 2013
- Games Throughout the Life Cycle pp. 609-623

- William A. Gamson
- Modeling Tactical Product-Mix Decisions pp. 624-644

- James N. Cannon, Hugh M. Cannon and James T. Low
- An Exploratory Taxonomy of Business Games pp. 645-682

- Marco Greco, Nicola Baldissin and Fabio Nonino
- Collaborative Gaming pp. 683-705

- Kylie Peppler, Joshua A. Danish and David Phelps
- Mergers and Acquisitions in a Business Game pp. 706-731

- Precha Thavikulwat, Jimmy Chang and Douglas Sanford
- Visual and Auditory Cue Effects on Risk Assessment in a Highway Training Simulation pp. 732-753

- Alexander Toet, Joske M. Houtkamp and Ralph van der Meulen
Volume 44, issue 4, 2013
- On the Trail of a White Whale pp. 473-492

- Martin Shubik
- Early-Determined Business Endgame Standings pp. 493-513

- Joseph Wolfe, William D. Biggs and Steven C. Gold
- The Effectiveness of Narrative Pre-Experiences for Creating Context in Military Training pp. 514-522

- Clint A. Bowers, Stephen Serge, Lucas Blair, Janis Cannon-Bowers, Rachel Joyce and James Boshnack
- Business Games for Leadership Development pp. 523-543

- Mauricio Capobianco Lopes, Francisco A. P. Fialho, Cristiano J. C. A. Cunha and Sofia Inés Niveiros
- Conceptual Change During a Serious Game pp. 544-561

- Martijn Koops and Martijn Hoevenaar
- Influence of Black Masculinity Game Exemplars on Social Judgments pp. 562-585

- Karen E. Dill and Melinda C.R. Burgess
- NEGOTIATING ON POVERTY pp. 586-601

- An Ansoms
Volume 44, issue 2-3, 2013
- Climate change and simulation/gaming pp. 185-185

- N/a
- Positive Wisdom for Climate Change Awareness pp. 186-188

- Christopher Crookall-Fallon
- Warrior for Climate Science and Awareness pp. 189-194

- Sarah Jo Chadwick, Carrie Armel, Terry Root and David Crookall
- Climate Change and Simulation/Gaming pp. 195-228

- David Crookall
- Climate Change and Four Goals for Operational Gaming pp. 229-231

- Dennis Meadows
- Climate Urgency pp. 232-243

- James E. Hansen
- Climate change and simulation/gaming pp. 244-244

- N/a
- Climate Change and Simulation/Gaming pp. 245-252

- Klaus Eisenack and Diana Reckien
- Climate Change Gaming on Board and Screen pp. 253-271

- Diana Reckien and Klaus Eisenack
- Game, Not Fight pp. 272-301

- Gilbert Ahamer
- A Simulation of International Climate Regime Formation pp. 302-327

- Derek L. Kauneckis and Matthew R. Auer
- A Climate Change Board Game for Interdisciplinary Communication and Education pp. 328-348

- Klaus Eisenack
- GREENIFY pp. 349-365

- Joey J. Lee, Pinar Ceyhan, William Jordan-Cooley and Woonhee Sung
- A Perspective-Based Simulation Game to Explore Future Pathways of a Water-Society System Under Climate Change pp. 366-390

- Pieter Valkering, Rutger van der Brugge, Astrid Offermans, Marjolijn Haasnoot and Heleen Vreugdenhil
- Land Policies for Climate Change Adaptation in West Africa pp. 391-408

- Patrick d’Aquino and Alassane Bah
- If Local Weather Was Our Only Indicator pp. 409-426

- Robert F. Szafran, Jerry L. Williams and Jeffery E. Roth
- Integrating Climate Change Mechanics Into a Common Pool Resource Game pp. 427-451

- Thomas J. Fennewald and Brent Kievit-Kylar
- Immersive Technology Strategies pp. 452-465

- David Wortley
Volume 44, issue 1, 2013
- Peace, Violence, and Simulation/Gaming pp. 7-26

- David Crookall
- Peacebuilding With Games and Simulations pp. 27-35

- Rex Brynen and Gary Milante
- Designing Peace and Conflict Exercises pp. 36-50

- Elizabeth Bartels, Margaret McCown and Timothy Wilkie
- Playing With Conflict pp. 51-72

- Richard B. Powers and Kat Kirkpatrick
- Modeling Choices in Nuclear Warfighting pp. 73-93

- Julian Schofield
- Leveraging Web-Based Environments for Mass Atrocity Prevention pp. 94-117

- Tucker B. Harding and Mark A. Whitlock
- War Gaming Peace Operations pp. 118-133

- Roger Mason and Eric Patterson
- Simulating the Camp David Negotiations pp. 134-150

- Sean F. McMahon and Chris Miller
- Games, Social Simulations, and Data—Integration for Policy Decisions pp. 151-177

- Peter Landwehr, Marc Spraragen, Balki Ranganathan, Kathleen M. Carley and Michael Zyda
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